Recommended ratio: 9:14 Height for main image: between 350px and 720px Max height and width for alternative covers via URL: 2000px Max height and width for alternative covers via file upload using jpg: 3000px
Change the main cover of the series
Recommended ratio: 9:14 Height for main image: between 350px and 720px Max height and width for alternative covers via URL: 2000px Max height and width for alternative covers via file upload using jpg: 3000px
To change the series' main name, use "Swap Series Name"
HλLF-LIFE²Half Life 2HL2
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Swap the main name of a series
To change the series' main name, make a poll directly in the server
Add existing characters to the series
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Edit the description of the series
Type none to remove the description
Character/series/tag pages can be linked using the following format: [character:123456 Text] or [series:123456 Text] or [tag:123456 Text]. Replace 123456 with the ID of the character/series/tag you want to link to.
Spoilers can be added using the ||spoiler text|| syntax.
To add multiple descriptions to a character, add a Label using [[Text]] before the corresponding text. Click here for an example.
[[1954-1975]]
From a terrifying force of nature representing the horrors of war, to a parental figure primed for blockbuster kaiju team-ups,
Godzilla's role varied with each new Show era incarnation.
[[1984-1995]]
In 1984, the King of the Monsters' cinematic canon returned to its darker roots in Godzilla Returns.
This raging Godzilla radiated renewed menace, with a mountainous silhouette of massive dorsal fins running from its fanged face to its longest tail yet.
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.
NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around them, from the physical environment to the behaviors even the emotions of both friends and enemies.
The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.
Edit the external links of the series
Name can be something like "Site", "Twitter"... properly capitalized.
All links must be official, no fan pages or similar.
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Add a trailer to the series
The trailer must be hosted on YouTube.
LabelURL
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Add release dates to the series
You can use the Label field to specify what release it is, if there are multiple (it is optional otherwise).
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.
NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around them, from the physical environment to the behaviors even the emotions of both friends and enemies.
The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.